Betting Rules


Bet Types

Single

A bet on the outcome of a single event. Winnings in a single bet are equal to the sum of the bet multiplied by the winning odd. The single or single bet is the simplest form of betting: just one event and its prediction. Example: Juventus vs AS Roma: home team to win (1); Total Odd: 1,76 x 1 MT = 6,18 MT.

 

Multi betting

The combination bet is one of the most commonly used bet types. Here the player combines several bets into one. The total odd results from multiplying the odds of the different bets. To win the bet, all outcomes must be correct. Example: Juventus vs. AS Roma: home team to win (1), Tottenham Hotspur vs. Chelsea FC: both teams to score (YES), Real Madrid vs. Getafe CF: over/under (more than 2.5) Total Odd: 1.76 x 1.8 x 1.95 x bet (1 MT) = 6.18 MT. Once you make more than one prediction on different sporting events (e.g. two different football matches), you have the potential to generate a combined bet. The total is obtained by multiplying the odds of all the individual predictions. Please note that the combined bet will only be considered a winner, if it achieves all the predictions made.

 

System

Unlike individual bets or multi bets that are simply won or lost as a whole, each individual bet within multi bets is handled separately. In the betting system, sometimes the player can win less than the bet, and sometimes a little more. The main difference between a multi bet and a combination (accumulator) bet is that you can win a multi bet even if not all your picks are correct, while a combination bet fails if a prediction is lost. For example, a 2/3 system bet will succeed if one of the picks is lost.

Example: If Tottenham Hotspur vs. Chelsea ends 1:1, Aston Villa vs. Arsenal ends 1:3 and Liverpool vs. Manchester City ends 3:3, the bet slip is WON because the condition is met, at least two of the three matches were WON.

 

General betting rules

  • If the outcome of a market cannot be officially verified, it will be our concern to void any market to delay settlement until official confirmation.
  • If markets were offered after the result was verified, it will be our concern to void any market.
  • In the event of any obviously incorrect or calculated price, it will be our concern to void any market.
  • If the cover has to be dropped and the game ends regularly, all markets will be settled according to the final result. If the result of a market cannot be officially verified, it will be our concern to void any market.
  • In the event of incorrect settlement of markets, it will be our concern to correct them at any time.
  • If a match does not adhere to the generally accepted format (e.g. unusual period length, counting procedure, format of a match, etc.); it will be our concern to nullify any market.
  • If the rules or format of a match differ from our accepted standard; it will be our concern to void any market.
  • If a match is not completed or not played (e.g. through disqualification, interruption, withdrawal, changes of draws, etc.), all undecided markets are considered void.
  • Handicapping is basically a 3 way bet, similar to a 1X2 final result bet. That is why it is also found as “Handicap” or “Handicap Final Result” or “Corner Handicap/Handicap ” in all sports and similar markets such as 1st half or 2nd half will be settled according to these rules.

In any match with a significant difference in strength between the two teams, a handicap is placed on the underdog in order to make it more difficult for the favourite to win the bet or the reverse with the favourite. So far, the function is the same with the Asian Handicap. Here is the significant difference: the “Handicap” is always a whole number, which means that it can be matched with a goal difference. Instead of an Asian Handicap of 1.5 goals or 0.25 goals, the European handicap is always 1, 2, 3, etc. Since in the Asian Handicap the main goal is to get rid of the draw result (with a non integer handicap you can actually win or lose the bet), the Handicap actually has a “draw” result. Which is of course not the actual draw of the game, but the “equalization” of the specific handicap established by the online bookmaker.

 

Handicap bets usually appear like this:

Team A ( 2); Draw ( 2); Team B (+2).

What does this mean? Let’s take a closer look:

  • Team A ( 2): If you support this option, you win when the team in question wins by three or more goals.
  • Draw ( 2): In this case, it wins if the HOME TEAM or TEAM (A) wins by exactly two goals. TEAM B (+2): Your bet will be considered a winner if the supported team wins the match, manages a draw, or even loses by one goal.
 
  1. All Player Markets include overtime for the resulting bet. Penalties are not included.
  2. If any player selected for any bet type does not take part in the game, then all bets on that player will be void.
  3. If the game starts but is abandoned or suspended at any time before the game reaches a natural end and play is not resumed within 48 hours, then all undecided bets on that player will be void.
  4. All bets created before the change of venue will be void.
  5. Bets on players where the game is marked as postponed or cancelled in the game status before the scheduled start time shall be left with pending status and scored if the game starts within 48 hours of the original scheduled start time (global game time). If the game does not start within 48 hours, bets will be void.
 

If there is a Draw, you will win part of your stake and lose part of your stake. A Tie is calculated by dividing the stake proportionally between the number of winners in the event. So in a two way tie (2 winners) for example, your return will be half of what it could have been. Tie rules do not apply when a tie is offered on the market. Effectively, when you have a tie, one part of your bet is treated as a winner, and one part as a loser. In a three way tie, one part (33.33%) would be a winner, and two parts (66.66%) would be losers. Example with 3 winners:

  • Client A backs Haaland for 10 MT at 1.8 to be the Premier League’s top scorer
  • Client B back Salah by 20 MT at 3.0 to be the Premier League top scorer
  • Client C backs Richarlison by 5 MT at 5.0 to be the Premier League top scorer

In three ways, one would expect the following returns:

  • Client A (10 MT / 3 = 3.33 MT) x 1.8 = 6 MT return
  • Client B (20 MT / 3 = 6.67 MT) x 3.0 = 20 MT return
  • Customer C (5 MT / 3 = 1.67 MT) x 5.0 = 8.3 MT return
 

Football

Betting Rules

All match markets are based on the result at the end of regular time. This includes any additional injury or stoppage time, but does not include extra time, time allocated for a penalty shootout or a golden goal. The Video Assistant Referee (VAR) will be taken into account. Decisions made after the occurrence of a significant event, may result in the annulment of confirmed bets. Bets will be void from the time of the significant event, until the final decision of VAR is officially announced. An exception is made when this rule concerns friendly matches. In such cases, all match markets are settled based on the actual result at the end of the game (excluding any extra time) regardless of whether the full 90 minutes are played. This rule applies only to matches with regular playing time of two halves of 45 minutes.

 

Some football matches may have different playing times. In that case, the following will apply:

  • 90 minutes of scheduled play (3 x 30 minutes). Full time bets are still considered valid. Half time bets are void.
  • 80 minutes scheduled play (2 x 40 minutes). All bets are still considered valid.

If any game is played before the scheduled start date or time, bets will stand providing the bet is placed by the revised start time at the latest. All bets on a game abandoned before the completion of the normal time will be void unless the game is re arranged and played on the same date (local time) or stated otherwise in the rules, except for bets on any markets which have been unconditionally determined. If the game does not take place as scheduled and is not played on the same date (local time), all bets are void. An exception is made if an incorrect start time is announced on our website. If a venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets based on the original listing will be void. In the absence of an official source, or where significant conflicting evidence exists, bets will be settled based on our own statistics.

 

Card Markets

  • The yellow card counts as 1 card and the red or yellow red card as 2. The second yellow card for a player leading to a yellow red card is not considered. As a consequence, a player cannot cause more than 3 cards.
  • Settlement will be made according to all available evidence of cards shown during the regular 90 minutes of play.
  • Cards shown after the game are not considered.
  • Cards for non players (players already substituted, technical staff, players on the bench) are not considered.
 

Extra Time or Overtime

  • All bets are settled on the official statistics for the extra time period only. Any goals, corners, etc. taken or scored during regular time do not count. Extra time does not include a penalty shootout.
  • If the game does not go to Extra Time, all bets are void.
 

Corners markets

Corners awarded but not taken do not count.

 

Football settlement rules.

  • When the market is still open and the following events have already been checked, e.g. goals, cards and penalties, we veto any bets.
  • When a match is interrupted or postponed and not continued within 48h after the initial start date, all bets will be void.
  • When team names or categories are shown incorrectly, it will be our concern to void any bets.
  • When the market has been opened with a missing or incorrect red card, we will veto any bets.
  • When odds have been offered with an incorrect playing time (more than 5 minutes), we veto any bets.
 

First Goalscorer

  • When there is an own goal it will not be considered for First Goalscorer and is ignored.
  • All players who participated in the game from the start are considered athletes.
  • If a player joins the game after the first goal has already been scored, it will be disallowed.
  • The market will be settled based on the TV insertion and the official statistics provided by the official leagues.
 

Own Goal Scorer at any time

  • Own goals will not be considered for goal scoring purposes at any time and are ignored.
  • All players who participated in the match are considered as athletes. If for any reason an unlisted player scores a goal, all bets on listed players stand.
  • If a match has not finished within 48h after the start, all bets are considered void, except on players who have already scored.
  • The market will be settled based on TV insertion and official statistics provided by the official leagues.
 

Basketball

 

Betting Rules

  • All games must start on the scheduled date (local time) for bets to have action. An exception is made if an incorrect start time is announced on our site. If odds have been offered with an incorrect game time (more than 5 minutes), we are the ones to veto any bets.
  • If a venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
 

Markets do not consider overtime unless otherwise stated in the market description (Incl. TE or TE Only):

  • Winner of Pre Match Markets (Incl. TE)
  • Asian Handicap (Incl. TE)
  • Bet Game + Over/Under (Incl. TE)
  • Over/Under (Incl. TE)
  • Home Team Over/Under
  • Away Team Over/Under
  • Winning Margin

Basketball Settlement Rules

  • When a match is postponed, abandoned or interrupted for any reason and is not continued within 48h, all undecided bets will be void.
  • When odds have been offered with an incorrect game time (more than 5 minutes), we are the ones to veto any bets.
  • When markets remain open with an incorrect score that has a significant impact on prices, it will be our concern to void any bets.
  • Champions League If a match ends in a draw and Overtime is not played, the match bets and normal (2 way) match bets will be settled as a push. If Overtime is played, the Markets will be settled as a Yes.
  • If a match does not end in a draw, but Overtime is played for qualification purposes, Markets will be settled according to the result at the end of regulation time.
 

Tennis

  Betting Rules  

In the event of any of the following circumstances, all bets will stand:

  • A change of time and/or day of play
  • A change of venue
  • A change from the indoor court to the outdoor court or vice versa
  • A change of surface (either before or during a match)
  • A delay in the start of a match will not affect the betting position, nor a suspension, as long as play is resumed and the match is completed.
  • When there is, the retirement and over running of any player, all undecided bets are void.
  • When there are penalty points awarded by the referee, all bets on that game will stand.
  • When a match ends before certain points/games have finished, all markets relating to affected points/games are deemed void.
Tennis Settlement Rules
  • When a market remains open with an incorrect score that has a significant impact on prices, it will be our concern to void any bets.
  • When players/teams are displayed incorrectly, it will be our concern to void any bets.
  • When a player retires, all undecided markets are deemed void.
  • When a game is decided by a tie break, then it will be considered as the 3rd set
  • Each tie break counts as 1 game.
 

Boxing/Fighting (MMA, Boxing, Wrestling)

 
  • Prices are offered for each fighter to win the fight and in case of a draw all bets will be void and stakes will be refunded. If one of the fighters is replaced by another fighter, all bets will be void and stakes will be refunded.
  • If a match is postponed, abandoned or interrupted for any reason and is not continued within 48h, all undecided bets will be void.
  • If the expected number of rounds in a fight changes, bets placed on this market will stand. If the decision is a Majority win then this will be classed as a split decision. If the fight does not go the distance then all bets will stand. If we have a Unanimous decision, the bets will be settled by all three judges agreeing on the fighter who won the fight.
  • Bets will be settled based on the official result given by the judges after the conclusion of the contest, and will not be affected by any appeals or future changes to the result (unless the change was made due to human error).
 

(CSGO, LOL, DOTA 2, STARCRAFT, Heartstone, COD, Overwatch, Rainbow Six, Street Fighter, Rocket League, PUBGM NBA2K, AOV)

 

General Information about Esports

1. Settings

  • Selection: a single option that punters can bet on. There are usually 2 Selections per Market but there may be many more
  • Title: computer/console/mobile game developed by a publisher with an active esports ecosystem; for the purposes of this specification this mainly means League of Legends, DOTA2, Counter Strike: Global Offensive, RushSoccer/RushFootball (FIFA 2022)
  • Map: a particular ESports game within the Esports competition
  • Game: multiple Maps, where the first team to win 1 (Bo1 / Best of 1), 2 (Bo3 / Best of 3) or 3 (Bo5 / Best of 5) Map(s) wins. Bo2 (Best of 2) can be played as a 1:1 tie or won by a 2:0 team.

Unless otherwise stated, each Market has only one winning Team.

Unless otherwise stated, results are announced by the official organiser, usually via stream and/or internet.

2. Main market types

  • Continuously open markets: Markets are available for pre match and live betting i.e. bets are accepted both before the start of the Map and while the Map is being played. Bets are settled after the conclusion of the Game or after a certain event takes place within the game.
  • Temporarily open markets: Markets are only available for pre match betting, where bets are accepted only before the actual start of the Map or before a certain event in the game. The result takes place after the completion of the Map or after a certain event takes place in the game.

Available securities and their respective markets:

1. DOTA 2

Specific definitions of the title:

  • Elder: The main objective of the Map. The first team to destroy the opposing team of Elders wins the Map.
  • GG: This allows the relevant team to deliver the Map when typed in chat.
  • Imperious / Radiant: The specific title name of the opposing Dark / Light teams
  • Kill: The Light/Dark team’s score, which represents the total number of times the opposing team members were killed.
  • Aegis: An item that appears after the game objective Roshan is killed. It can be picked up by a player.
  • Tower: A team specific game objective that can be destroyed by the opposing team.
  • Barracks: A team specific game objective, which can be destroyed by the opposing team.

2. League of Legends

Title specific vocabulary:

  • Nexus: the main objective of the Map. The first team to destroy the opposing team’s Nexus wins the Map.
  • Kill: the Blue/Red team’s score, which represents the total number of times the opposing team’s members have been killed.
  • Tower: a team specific game objective, which can be destroyed by the opposing team.
  • Inhibitor: a team specific game objective, which can be destroyed by the opposing team.
  • Dragon: a game objective, can be killed by the players.
  • Baron: a game objective, can be killed by the players.

3. Counter Strike: Global Offensive

Specific vocabulary of the title:

  • T / CT (Terrorists / Counterterrorists): title specific name of the Darkness / Light team.
  • Round: The team wins the rounds to win the Map. Round is won when 1) one team eliminates the others 2) by Terrorists when they successfully detonate the bomb 3) by Counterterrorists when the bomb does not detonate within 120 seconds from the start of the Round. The first team to score 16 Rounds wins the Map.
  • Overtime: In the case of the Map draw score (15:15), the first overtime is played in Bo6 format. In case of another tie (18:18), the next overtime will be played with the same rules. This process is repeated until one team wins overtime. Overtime rules may be tournament specific.
  • Pistol round: 1. and 16. rounds on a specific map.

4. RushSoccer / RushFootball

Title specific vocabulary:

  • Goal: a goal is scored when the entire ball passes over the goal line.
  • Tie: Occurs when the number of goals scored by each team is identical.
  • First Period: first 45 minutes of in game time + additional time in the first period

Sports settlement rules

  • When a match is interrupted, postponed and not continued within 48h after the initial start date, all undecided bets will be void.
  • All markets consider overtime unless otherwise stated in the market name.
  • In case there is a cancellation of a match result by the organiser due to unforeseen circumstances such as cheating all bets on this match will be void.
  • In the event of a team name change occurring as a result of a team leaving an organisation, joining another organisation or officially changing its name, all bets will stand.
  • If the original team changes after the markets close, all bets will stand. This applies to team/staff changes after the event has started. If a team starts with their starting team, and then a participant suffers connection errors, if another person applies for them, all bets placed on that event will stand.
  • If a team withdraws during a match, only bets will be placed on the individual completed maps. The match market, side game markets and all other undecided map markets will be void.
  • If a match or map is replayed due to an organiser or technical issues, all undecided markets will be void, the replayed matches or maps will be treated separately as a new match.
  • Markets will be settled based on the officially published results.
  • If the fixture is listed incorrectly, we reserve the right to void bets.
  • In the event of a walkover or withdrawal, all undecided markets will be deemed void.
  • If a game or map is not finished, all undecided markets are void.
  • If a game or map is replayed due to a disconnection, or technical issues that are not related to the player, all undecided markets will be considered void. The replayed game or map will be dealt with separately. Pre match bets will be kept on the game or map replayed according to the official result.
  • If the standard number of maps is changed or differs from those offered for betting purposes, we reserve the right to cancel affected markets.
  • Where markets remain open with an incorrect score that has a significant impact on prices, it will be our concern to void any bets.